Hello, these days I was trying to switch from lightworks to kdenlive and while I was getting accustomed to it, I’ve found that the audiowaves here are not as detailed as lightworks. I usually work with precision cuts so while i can still work with it, I don’t feel its getting the same quality, and as I’m on windows, trying to do trial and error seems more challenging when the crackled audio happens in reproduction.
So I was researching why does this happen an i’ve found the editor just increased its resolution to 5 points per frame:
I was wondering if I can manually increase this resolution so i can get more precise cuts, Its possible? What are the implications to it? It won’t gonna make worse the crackling audio issue? If not, it is planned to increase the resolution again in a future? I don’t care too much about performance since is fast enough to prefer it over lightworks when there’s heavy editing, but i’d would like to have an alternative to my situation.
These are two separate things … one is how much detail is shown in the waveform graph, the other is completely unrelated to it. Kdenlive only lets you operate in video frame sized chunks, so you cannot cut or position audio in it more precisely than that.
But fortunately, for almost every real use you don’t need more precision than that, people can’t hear more precision than that, and video players tend to be extremely unlikely to play them back synchronised with better precision than that whatever you do.
This has been discussed many times (search the forum archives for things like ‘sample accurate’), and it would be nice to have more fully blown audio editing capabilities, but in the really rare cases where it does actually make any perceptual difference, chances are you want to be using more advanced audio tools in conjunction with kdenlive anyway. And that still won’t make a difference to the players wildly messing up your careful sample precise placements unless you actually calibrate them before use (and even then …).