Dolphin on macos

A number of things can cause this, check the console output when you launch it, perhaps it has something relevant.

Thanks for your helping, I have already correctly installed dolphin. The problem I encountered is the dbus does not automatically run on MacOS, however, I really want to have a dolphin on my Mac is because the focus terminal panel is really useful for me. But I found that the Mac version KDE do not support this, am I right? I have asked GPT and it tells me I have to install KonsolePart, but KonsolePart is hard to install on Mac.

Kate managed to have the KonsolePart work on Mac, but I don’t think the same changes have been done to Dolphin.

Hi, I’m encountering the same issue you described earlier: I can’t open Dolphin properly—the process is running, but no GUI appears. How did you resolve this? :folded_hands:

If someone manages to compile or install it on macOS, a guide would be a great contribution to https://community.kde.org/

I got it to work by building with Craft and making sure dbus is running before starting it:

brew install dbus
brew services stop dbus
brew services start dbus

It needed stopping and starting, there is a Github issue about it on homebrew core repo.

Then run the dolphin binary.

Also after installing with the bundle generated by craft --package dolphin, running dolphin from the command line it was complaining about trying to find kioworker in various paths including /Applications/dolphin.app/Contents/MacOS/. I had to fix the location of kioworker executable inside the package, before thumbnails would generate, something like:

mv /Applications/dolphin.app/Contents/MacOS/kf6/kioworker /Applications/dolphin.app/Contents/MacOS/