Function "Go to end of a clip" doesn't work properly.

I’m editing at 29.97 fps. When I use function “Go to end of a clip” it sends me one frame before clip end. I use this function to jump fast to the end and insert new clip but then 1 frame leftover of old clip is moved to the end. This problem sometimes occurs, sometimes not. Then you have to be careful to remove this leftover one frame. I hope it can be fixed easly, it’s so annoying…
I attach screens.


There are two different use cases here.

“Go to clip end” goes to the last frame of the clip. It’s not “one frame before the clip end” (though it might look like that from the cursor placement - but the cursor is placed at the start of the last frame of the clip.

There was a patch applied some time back to make ctrl+end go past the end of the clip for the use case you are wanting - but that’s “Go to project end”, so it only works for this if you’re inserting after the last clip in the timeline (which you probably often are in this case).

There is no specific “Go past end of clip” that does what you were expecting end to do - but you can use Alt+arrow, which is “Go to next/previous snap point” and will put the cursor past the last frame, whichever direction you hit it from.

Thank you for reply.
Thing is that problem occures sometimes and sometimes not. I tried both “Go to clip end” and “Go to next snap point”. Sometimes it works, sometimes it sends me to end of clip minus 1 frame…

The next snap point isn’t always the end of the clip, but I’m pretty sure “clip end” and “project end” are supposed to work as I described. So if you can figure out a trigger to make them not do that, or even better create a very minimal project (with only a colour clip or two in it, not needing any external resources) that demonstrates the problem, then please do share that for us to look into, along with what version and build you’re testing with.

I’ve not noticed this before, so if you hit it again doing something different to what I described, try to see if it’s sensitive to the precise end time of the clip or something else which makes this definitely happen or not happen. I wouldn’t expect it to be ‘random’, it’s more likely there will be some contributing factor if it is reproducible.

I’m afraid that is has something to to with 29.97 fps framerate. I put 3 clips on a timeline and with the last one I use my custom keyboard shortcut for function “Resize Item End” (standard key “)” my shortcut “S”) and function ripple clip at the and but at the end still is one leftover frame :neutral_face:. Snaping to end of clip doesnt work as expected, going to end of clip doesnt work as expected. Is happens at the timeline at about 00:00:01;00. My uneducated guess is has something to do with 29.97 fps DF but i’m amateur… It happens often but not always. I don’t know what’s the trigger.

It really shouldn’t, because internally most/all of that should be getting counted as some integer number of frames, not as a measure of time.

Did you mean 00:01:00;00 (not 00:00:01;00) - one minute not one second? That’s the first place drop-frame comes into play (29.97 will drop 2 frames every minute, except for every 10th minute) - but I still can’t reproduce this with a colour clip that ends in the vicinity of that region. go to end, project end, and next snap point all work as expected.

Please try to make a minimal project, just using colour clips, that this happens with, then send us that project with a step by step description of what to do to make it happen.

What kdenlive version/build are you using, on what platform?