A game only recognizes the LT input if its value is greater than 0.5. It’s an issue with the game, but I wanted to know if there’s a way to work around this changing this value. (The maximum value is around that. It doesn’t quite reach 0.5, but the RT goes up to 0.8)
have you tried calibrating it?
if that doesn’t help try this package if you have access
jstest-gtk
it will let you remap and calibrate your inputs so they should do what you want.
normal calibrating works bruh thx
