On my AppImage it is also turned off by default - if there are no markers (G) in the project.
But if I insert markers before rendering, it is switched on again.
Have tried several projects: Some have it turned on, some don’t.
Not so bad, only the one where it is on should quickly realize what is going on and that he can simply turn off this function that never existed before.
Just opened more old projects: Always the same:
If you open a new or old project and first insert one or a few markers (G) and then click on Render, it is on.
If you click on Render in a project without markers being there, it is off, of course. If you insert a marker after the first render, then it stays off for the next render.
All not so bad if you know how to handle it.
on Windows version is enabled by default:
sure that you have not deleeted the kdenliverc file before using the latest version?
Is it recommended to delete the kdenliverc after an update? I have never done this before.
usually to prevent issues related to new settings (that was not present before) and when switching to a major release (22.08 -->22.12–>23.04 … etc etc)
better to “purge” configurations files… but no idea if this is necessary using appimages.
I usually do not use AppImage. And how to “purge” this kdenliverc? And, as I said, I have never done this before.
If you delete the kdenliverc (or just rename the old one so that a new one is built), does it keep all the effect settings and shortcuts? Because I don’t want to reconfigure them all the time.
It is not necessary to reset the settings between releases. This issue is fixed in next release.
In kdenlive-master-696-linux-gcc-x86_64.AppImage it is already fixed.
I usually use AppImages in order to get the latest version, repositories often have only old versions of software.
Yes, AppImages are always very up-to-date. But since I use Manjaro Linux, my repositories are also always pretty up to date. Also, with the AppImages, I don’t have all my installed effects readily available.
I use AVL-MXE Linux and also Windows 11 22H2, so I am able to use Kdenlive in both Windows 11 and Linux.
If you have never heard of AVL-MXE Linux, you can take a look at the AVL-MXE Linux website here AVL-MXE Linux website
Thanks for the great editor!
It’s a pity that the ability to create projects with multi-channel audio remains broken, regardless of the settings; you can only create a project with stereo tracks.
Maximum possible audio channels are 6. This is a MLT limitation (MLT = framework on which Kdenlive is based on).
Details see here → “Audio channels”: Configure Kdenlive — Kdenlive Manual 23.08 documentation
Yes, that’s right, 6 channels are enough. But the problem is that in the latest versions the ability to create new projects with 6 channels does not work; regardless of the settings, you still end up with a project with only 2 channels.
I see, even when you have set 6 channels in the settings a fresh started Kdenlive has only 2 channels. That seems to be a bug.
Workaround: start Kdenlive → Ctrl+n opens a new project (again) and you should have 6 channels or the possibility to change to 6 channels.
The workaround works, thanks a lot!
Will be fixed in 23.08.1.
Thank you very much, this is very good news!
With version 23.08.2, when loading my projects, I get the following message:
Missing effects: frei0r.alphaspot,mask_start-frei0r.alphaspot will be removed from the project.
How to replace this effect please for my project works correctly, like with 23.08.1.