the app crashes upon launch in the middle of a project… I don’t know why, I don’t remember changing or updating anything and everything worked just fine up until 2-3 days ago.
I’m on Fedora 42
launching via terminal shows all sorts of failures to load certain things like openGL, all the plugins, and something to do with the graphics pipeline but it’s well outside my area of expertise so not sure what to do about it.
kf.config.core: Watching absolute paths is not supported "/usr/share/color-schemes/BreezeDark.colors"
kf.notifications: Failed to play sound with canberra: File or data not found
Starting render server
profilePath from KdenliveSetting::mltPath: "/app/share/mlt-7/profiles"
meltPath from KdenliveSetting::meltPath: "/app/bin/melt"
ZZZZZZZZZZZZZZZZZZZZZZZ
STARTING TASKMANAGER CLOSURE, ACTIVE THREADS: 0
ZZZZZZZZZZZZZZZZZZZZZZZ
plugin not available: "region"
kf.i18n: Trying to convert empty KLocalizedString to QString.
Empty metadata for "telecide"
plugin not available: "avfilter.acompressor"
plugin not available: "avfilter.aecho"
plugin not available: "avfilter.agate"
plugin not available: "avfilter.atadenoise"
plugin not available: "avfilter.bs2b"
plugin not available: "avfilter.bwdif"
plugin not available: "avfilter.deblock"
plugin not available: "avfilter.dedot"
plugin not available: "avfilter.deflate"
plugin not available: "avfilter.derain"
plugin not available: "avfilter.doubleweave"
plugin not available: "avfilter.field"
plugin not available: "avfilter.framestep"
plugin not available: "avfilter.fspp"
plugin not available: "avfilter.graphmonitor"
plugin not available: "avfilter.hqdn3d"
plugin not available: "avfilter.inflate"
plugin not available: "avfilter.lagfun"
plugin not available: "avfilter.loudnorm"
plugin not available: "avfilter.random"
plugin not available: "avfilter.removegrain"
plugin not available: "avfilter.separatefields"
plugin not available: "avfilter.shuffleplanes"
plugin not available: "avfilter.sofalizer"
plugin not available: "avfilter.sr"
plugin not available: "avfilter.tmix"
plugin not available: "avfilter.w3fdif"
plugin not available: "avfilter.weave"
plugin not available: "avfilter.yadif"
plugin not available: "frei0r.baltan"
plugin not available: "frei0r.bgsubtract0r"
plugin not available: "frei0r.delay0r"
plugin not available: "frei0r.delaygrab"
plugin not available: "frei0r.facebl0r"
plugin not available: "frei0r.facedetect"
plugin not available: "frei0r.lightgraffiti"
plugin not available: "frei0r.lightgraffiti"
plugin not available: "frei0r.tehRoxx0r"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "ladspa"
plugin not available: "movit.blur"
plugin not available: "movit.sharpen"
plugin not available: "movit.diffusion"
plugin not available: "movit.flip"
plugin not available: "movit.glow"
plugin not available: "movit.lift_gamma_gain"
plugin not available: "movit.mirror"
plugin not available: "movit.opacity"
plugin not available: "movit.rect"
plugin not available: "movit.saturation"
plugin not available: "movit.unsharp_mask"
plugin not available: "movit.vignette"
plugin not available: "movit.white_balance"
plugin not available: "timewarp"
kf.kio.widgets: Failed to check which JobView API is supported "org.freedesktop.DBus.Error.ServiceUnknown"
qt.multimedia.ffmpeg: Using Qt multimedia with FFmpeg version 7.1.1 GPL version 2 or later
::: ADJUSTED RULER HEHGIT: 0
9999999999999999999999999999999999
::: ADJUSTED RULER HEHGIT: 0
9999999999999999999999999999999999
:::: UPDATING MONITOR DISPLAY INFO!!!!!!!!!!!!!!
XXXXXXXXXXXXXXXXXXX
::: ADJUSTED RULER HEHGIT: 0
9999999999999999999999999999999999
::: ADJUSTED RULER HEHGIT: 0
9999999999999999999999999999999999
begin
OpenGL vendor ""
OpenGL renderer ""
OpenGL threaded? false
OpenGL ES? true
OpenGL maximum texture size = 6750318
OpenGL maximum viewport size = 1357734544 x 32765
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShaderProgram::uniformLocation(Ytex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(Utex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(Vtex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(colorspace): shader program is not linked
QOpenGLShaderProgram::uniformLocation(projection): shader program is not linked
QOpenGLShaderProgram::uniformLocation(modelView): shader program is not linked
QOpenGLShaderProgram::attributeLocation(vertex): shader program is not linked
QOpenGLShaderProgram::attributeLocation(texCoord): shader program is not linked
end
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
begin
OpenGL vendor ""
OpenGL renderer ""
OpenGL threaded? false
OpenGL ES? true
OpenGL maximum texture size = 6357104
OpenGL maximum viewport size = 1357734544 x 32765
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShaderProgram::uniformLocation(Ytex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(Utex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(Vtex): shader program is not linked
QOpenGLShaderProgram::uniformLocation(colorspace): shader program is not linked
QOpenGLShaderProgram::uniformLocation(projection): shader program is not linked
QOpenGLShaderProgram::uniformLocation(modelView): shader program is not linked
QOpenGLShaderProgram::attributeLocation(vertex): shader program is not linked
QOpenGLShaderProgram::attributeLocation(texCoord): shader program is not linked
end
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 modelViewMatrix;
mat4 projectionMatrix;
vec2 textureScale;
float dpr;
vec4 color;
};
uniform buf _17;
varying vec2 sampleCoord;
attribute vec2 tCoord;
attribute vec4 vCoord;
attribute float _qt_order;
void main()
{
sampleCoord = tCoord * _17.textureScale;
vec4 xformed = _17.modelViewMatrix * vCoord;
gl_Position = _17.projectionMatrix * vec4(floor((xformed.xyz * _17.dpr) + vec3(0.5)) / vec3(_17.dpr), xformed.w);
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 modelViewMatrix;
mat4 projectionMatrix;
vec2 textureScale;
float dpr;
vec4 color;
};
uniform buf _17;
varying vec2 sampleCoord;
attribute vec2 tCoord;
attribute vec4 vCoord;
attribute float _qt_order;
void main()
{
sampleCoord = tCoord * _17.textureScale;
vec4 xformed = _17.modelViewMatrix * vCoord;
gl_Position = _17.projectionMatrix * vec4(floor((xformed.xyz * _17.dpr) + vec3(0.5)) / vec3(_17.dpr), xformed.w);
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
Failed to compile shader:
Source was:
#version 100
struct buf
{
mat4 matrix;
float opacity;
};
uniform buf _19;
attribute vec4 vertexCoord;
varying vec4 color;
attribute vec4 vertexColor;
attribute float _qt_order;
void main()
{
gl_Position = _19.matrix * vertexCoord;
color = vertexColor * _19.opacity;
gl_Position.z = _qt_order * gl_Position.w;
}
Failed to build graphics pipeline state
::: ADJUSTED RULER HEHGIT: 0
9999999999999999999999999999999999