kwin: 6.0.3
Before creating a ticket on this I want to rule this out as a game bug.
The new warp works very well to center the mouse as expected and the warp is motionless, also very good. The issue I am having is reflected in Gamescope’s solution as well:
In Star Citizen:
The cursor flickers when in motion:
- The cursor can be requested by holding F when in first-person:
- Press and hold F
- Move the cursor around
Hiding the cursor will sometimes “recall” the last place it was warped from
- The cursor can be hidden by releasing F
- Move the cursor away from center
- Hide it by releasing F
- Summon it again by holding F
- Repeat 2, 3 a few times, without moving the cursor
Moving the cursor when it has been hidden sometimes results in it snapping between the previous place hidden and the actual requested absolute location
- Move the cursor away from center
- Hide the cursor
- Open the inventory by pressing I (this also shows the cursor)
- Drag an inventory item
- The cursor will often jump around
I do not recall which games were affected by the previous wayland view snapping bug, and I am happy to test them to make sure the issue is actually with kwin/wayland and no the game client itself (at which point I would create a ticket with them)
I should note, the behavior is not reproducible in x11 - so it probably is kwin/wayland