Hi, I am attempting to screenshare Godot. When playtesting Godot, it always makes a new video, so it ends up with an editor and game window. I wish either to capture both, or capturing a specific workspace which is where I’ll put my Godot.
hi, welcome.
i must confess ignorance as to what godot is/does, but when sharing your screen it typically means exactly that… you are sharing what is displayed on that monitor.
i don’t know of any tools that will share a separate workspace (assume you mean virtual desktop) that is not currently being displayed on your monitor.
that would required some tight integration with the kwin and maybe even below that to where kwin gets its input from the OS.
why the need to share something that is not visible to the user?
Aw alright then. Thanks for telling me.