Operating System: Manjaro Linux
KDE Plasma Version: 6.0.1
KDE Frameworks Version: 6.0.0
Qt Version: 6.6.2
Kernel Version: 6.7.9-1-MANJARO (64-bit)
Graphics Platform: Wayland
Launching it from terminal, I get this message repeated
No GLSL shader code found (versions tried: QList(120) ) in baked shader QShader(stage=4 shaders=QList(ShaderKey(0 Version(100 QFlags()) 0), ShaderKey(1 Version(130 QFlags()) 0), ShaderKey(1 Version(300 QFlags(0x1)) 0), ShaderKey(2 Version(50 QFlags()) 0), ShaderKey(4 Version(12 QFlags()) 0)) desc.isValid=true)
No GLSL shader code found (versions tried: QList(120) ) in baked shader QShader(stage=0 shaders=QList(ShaderKey(0 Version(100 QFlags()) 0), ShaderKey(0 Version(100 QFlags()) 1), ShaderKey(1 Version(130 QFlags()) 0), ShaderKey(1 Version(130 QFlags()) 1), ShaderKey(1 Version(300 QFlags(0x1)) 0), ShaderKey(1 Version(300 QFlags(0x1)) 1), ShaderKey(2 Version(50 QFlags()) 0), ShaderKey(2 Version(50 QFlags()) 1), ShaderKey(4 Version(12 QFlags()) 0), ShaderKey(4 Version(12 QFlags()) 1)) desc.isValid=true)
Failed to build graphics pipeline state