Sorry for the delay, I’ve been having some issues with blender. Got it working again though restricted to CPU rendering only which is substantially slower.
So here are 3 further variations integrating the suggested improvements:
- Increased tile size
- Reduced vegetation
- Water shading shift as closer to land mass
- Added Depth of field
- 2/3 (ish) land mass (variants 2 and 3)
Forest
Fall
Additionally I was intrigued by this post suggesting using winter as a better dark version alternative to fall. So I decided to give it a try and made a modified version of winter to make it look more nightish.